Workshop 4, Week 12

In this weeks workshop we got a talk from the director of an interactive webisode series “The Newtown Girls” Emma Keltie. Also we got to hear from Karla Conway, from the Canberra Youth Theater, who is the brains behind a location based reality game titled 35’17 South.

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It was fantastic to have a talk from these two as it is wonderful to see cross-media productions working in the real world. It is also inspiring to see how successful these ventures were.

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So I went on a hunt to find both Newtown Girls and other webisodes. The links to the two I found are; http://www.youtube.com/watch?v=SzIzQ_qzL2Q for Newtown Girls and http://www.youtube.com/watch?v=Pm1g_sSB1xs for a music based show called Exit Vine, of which is still in production.

As an activity for this workshop we needed to create an idea for an AR(augmented reality) game. We had a choice between “Winter is Coming” which was about getting people to dress for the weather or, “UC Clothing Drive” which was about collecting unwanted clothing and furniture from the UC residents and selling it on to future students so as to rasie money for the University student groups to use on their initiatives throughout the year. My group chose to make an AR game based around the “Winter is Coming” theme. We called the game ‘Winter has Come to UC’ and had a whole heap of activities that had to be done for game play.

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The idea behind this is that all of UC’s students have either been frozen into ice cubes or are fighting not to become ice cubes, so to play you had to collect the ice cubes and defrost them with an item of warm clothes that you have in your invetory once you had done this you got a new item from the freshly defrosted student so that you could defrost the next, you could also find items of winter woolies by scavenging around campus. The aim of the game was to defrost all the student by either the end of Winter term or the start of Semester 2, without getting frozen yourself during gameplay. You also got power ups by standing in certain sunny areas of the campus and by collecting coffee cups (warm drinks) that people had left lying around, (we hoped that this part of the game would also encourage people to recycle their used coffee cups).

The whole game design process was done as a competition in groups and I’m glad to say that our group won with this game idea (Yay!).

As a final note I took some time after this work shop to chalk up my rabbit holes. Sadly though I’ve only been able to download one of the photos of the chalk graffiti and this was my worst one.

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I am very sorry about this, but as you can see sometimes digital media has it’s downfalls.

Wait revise that I have managed to get the photos to finally send… Here they are. 🙂

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Thanks. Airlie

🙂

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